In the POWERPLAY℠ , teams will compete in an energy-driven game and test the limits of performance, efficiency, and endurance as they power their innovations forward.
In FREIGHT FRENZY, teams and their robots navigated a complex transportation system by traversing barriers and racing against time to load and deliver essential items to those who need them most.
In ULTIMATE GOAL,teams attempted to score as many points as possible by launching discs at designated targets. The rules and field setup were different based on whether teams were competing remotely or in-person.
In SKYSTONE, teams worked with droid allies to build a superstructure of the future. They topped it off with a crown of achievement—a final capstone to symbolize our reach into the sky, and dreams of a hopeful future.
In ROVER RUCKUS, teams competed to score points by collecting Minerals to place into the cargo holds of a lander.